Finally I’ve switched over to my other machine with CS4 on.
Does anyone know where you are meant to log bugs for the Flash IDE, or aren’t Adobe interested?
One thing I have just noticed is that TextField’s don’t line up correctly. If you create a shape and put it at x 0, then create a TextField and put it at x 0, you’ll see that they don’t look like they are at the same position.

You can use the wish/bug form for Flash authoring bugs
http://adobe.com/go/wish
Thanks Senocular but I might as well write it on a little bit of paper, stick it in a bottle and throw it in the pond up the road.
If Adobe want me, to help them, improve their products I want to see the status etc, it’s bad enough logging bugs at the moment and then getting assigned to ‘community’ without any internal response.
Adobe get the Flash IDE in your bugbase!
I was just looking for a place to log a bug too. I installed the IDE at home and at work. At home when I click a layer it turns blue and likewise, when I click an object on the stage- the single frame that object lives in turns blue (easy to find).
At work after installing the same files, clicking a layer makes it turn barely gray and clicking an object turns that’s object’s frame ever so slightly gray (making very hard to see) in the timeline.
Does your layer and frames turn blue or gray? Am I a dope and this a Windows setting or a Flash IDE bug you suppose?
I’ve used it on several occasions, and it’s here:
http://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
Have you noticed much longer compile times? Even for basic .fla’s with only a few lines of code? The comparison between CS3, and CS4 on my PPC G5 is stark.
@ Lee
I haven’t noticed, but I’m just publishing not viewing the SWF, as I’m only interested in the SWC created for use in FB. I’m not sure I would notice any speed change in compiling.
That said I’ve read a few posts about people who find it heavy and slow in general.
As I understand it now uses the same compiler as Flex.
@Michael
I can confirm my keyframes highlight blue. Can’t comment on whether its a bug your experiencing though bud. I guess none of us will even know means there’s nowhere you can submit it and get feedback.
You not far from Adobe right? Maybe if you put a note in a bottle it might get to them and they might send a response back via paper airplane.
Hi Tink,
We definitely investigate the bug reports and feature requests submitted via http://www.adobe.com/cfusion/mmform/index.cfm?name=wishform.
Lee, regarding your post about slow compilation in CS4 — Can you post such a FLA?
Thanks,
Nivesh
Hi Nivesh
That may we’ll be the case but without being able to see any status, get any feedback and see how many other people are experiencing the same problem it’s not really a solution IMO.
Adobe get the Flash IDE in your bugbase before someone creates their own where the community can log Flash IDE bugs, or provide a decent reason why this shouldn’t be the case.
@Michael:
It sounds like you have different OS color schemes on the two computers. The layer and frame selection is affected by the color scheme selection on the operating system. If you go into Display Properties (right-click the desktop and choose properties), go to the Appearance tab and see which Color Scheme is selected. I suspect Blue is selected on one machine and something like Silver on the other.
Hope that helps,
Jen.
Adobe.
Hi Tink,
Adobe has a public bugbase for Flash Player, ActionScript 3.0 compiler (ASC), Flex, FlexBuilder, etc. because all or part of these products are open-source. We have had requests to make the Flash IDE’s bugbase searchable to the public, but there are no immediate plans for this.
However, when a person submits a bug through the support portal, we usually reply to acknowledge the submission, to provide workarounds, or to ask for more steps. If an issue is widespread, we ask tech support to add a tech note. The current tech notes can be viewed at http://www.adobe.com/support/flash/
We appreciate your comments via our support portal or adobe forums because they help us improve our products. We realize it can be frustrating to not know the status of a bug, but rest assured that if you do submit a bug, we investigate the bug and try to fix it.
Thanks,
Nivesh
“We realize it can be frustrating to not know the status of a bug,”
Do something about it then.
“but rest assured that if you do submit a bug, we investigate the bug and try to fix it.”
Yup i got that.
“Adobe has a public bugbase for Flash Player, ActionScript 3.0 compiler (ASC), Flex, FlexBuilder, etc. because all or part of these products are open-source. ”
I don’t think anyone is asking for you to open source the IDE (i.e. let us see the code, let us contribute code), but instead if I spend time submitting a bug, somewhere where I can at any time see its status, and how many others have the same problem.
“Do something about it then.”
Tink beat me to it. Adobe sees the value in creating a public bugbase for some aspects of swf development — why would you not do the same for the Flash IDE?
“If an issue is widespread, we ask tech support to add a tech note.”
If you know a bug is going to cost each person who runs into it hours in lost development time, you should let developers know about it. How “widespread” the bug is shouldn’t be a consideration.
@Tink – would love to see an example of your SWC to FB workflow (creation, publish, import, implement). I’ve finally stepped out of the Flash IDE to code in eclipse with the Flex plugin. Brimelow’s snippets plug and screenshots made me. I’m getting a hang of the Subversive svn, and overall am blown away with eclipse.
@ lee
Its pretty basic bud. You create you assets in your FLA and export them for ActionsScript, publish with create SWC checked.
In FB you right click on your project, select Flex/ActionScript Build Path -> Library Path -> Add SWC, and locate your SWC. You can now create any instance of the classes in your SWC.
This will mean that all those assets are compiled into your FB app. If you were building a game or something you might want to load the assets when required (i.e. per level or something), if so take a look at Library & LibraryManager.
Please reply if that stuff don’t make sense.