Archive for the ‘Flash MX’ Category

Why Would You Stream a Sound?

Friday, March 31st, 2006

Its very rarely I do any animations and especially animations that need to sync with a sound. The other day I had a small job that required this.

I set my framerate and then import sound onto the timeline and set it’s Sync property to ‘Stream’. Once the animation was complete and I tested the movie the sound quality was absolutely aweful. It just wasn’t useable at all. The problem here was that is was just a voice over. The rest of the voices overs have been added directly to a director file and they are crystal clear, so I couldn’t just have a major drop in quality on this small flash animation. I tried lots of different compression settings but none of them produced a sound that was usable (i presume if your sound is music, then the quality difference wouldn’t be so noticable).
(more…)

Foundation ActionScript Animation

Thursday, October 13th, 2005

Foundation ActionScript Animation: Making Things Move!

Late yesterday i got a review copy of the first 4 chapters for this book and it looks absolutley fantastic. Honestly you really oughta look into pre-ordering this book if you deal with Flash and scripted motion, or you want to progress from timeline animation to scripted animation.

My main interest is in interaction and animation and his book looks like its gonna cover everything you would need to know and thats includes Flash 8 stuff! This is now Keith’s nineth book and it seems to me hes become a seasoned writer. As soon as i started reading this book cheered me up. He has a knack of writing serious content in a light hearted way.

The contents is massive and it doesn’t leave anyone out. I know the title says ‘Foundation’, and although this book does cover foundation stuff it goes on to cover all areas of scripted animation in depth. It starts by covering the concepts of animation and how the term animation is defined.

It then goes on to show you the various ways you can achieve animation in Flash, with quick examples you can test. This covers frame passed, loop based and event based animation.

The comes the dreaded trigonometry. There are some great examples in here and tips for using trig in Flash. Each is worked through and explained throughly with important stuff you should remember really shoved in your face. The chapter ends in showing you how to achieve various paths of animation using trigonometry.

So after you know about animation, how to achieve it, and how to define the path you want you properties to animate on what do you need to know next. Oh yeah how to render the anaimations on screen. This chapter covers the drawing API, filters, matrix’s, hexidecimal color values etc… etc…

Stuff to come in later chapters?
Velocity, boundaries user interaction, easing, collision, attraction, kinematics, 3D and a whole chapter dedicated tips and tricks.

I highly recommend you go order this book. I’d like to hear from anyway who says it isn’t invaluable!

IFBIN

Thursday, September 22nd, 2005

Last week i joined IFBIN as an author.

IFBIN is a software subscription service licensed annually. It provides examples from the leading Flash® developers in the world under a common source code license.

The team will also deliver solutions to your requests to the best of our ability. As an IFBIN customer, your example requests receive priority in development and your get source access to all the solutions we develop. “Directed Development” allows IFBIN to support your team by addressing your problems with working solutions.

I’m privileged and proud to be one of the people on the amazing list of authors.

Draw Rectangle Command

Sunday, August 28th, 2005

I’ve been playing with MovieClip.scale9Grid a bit (its a fantastic addition and so easy to use) recently. A problem I came across, and have come across before in the past, is thats its very difficult to draw a rectaangle on the Stage at a specific size with a specific corner radius. (more…)

Screenweaver goes Open Source

Saturday, August 20th, 2005

I heard the other evening that Screenweaver was coming back as an Open Source project on OSFlash and to confirm it heres a post on Edwins blog.

Screenweaver was a great product and I can’t wait to see this progress!

Best Practices for Flash Player Detection

Thursday, August 11th, 2005

Robert Hoekman, Jr. has written a nice article for MM covering the advantages and disadvantages of various approaches to detecting Flash and compares them to the new Flash 8 detection script and Flash Player Express Install.

Best Practices for Flash Player Detection

Smooth Loader

Thursday, August 11th, 2005

This is a class i put together a while back for a project and have posted on few forums so i thought it could be worth posting here. This class will load a single file into a single MovieClip or multiple files into multiple MovieClip’s and display the overall percent loaded.

This will only work when exported for the Flash 7 player. Also due to a bug with MovieClipLoader you won’t get any progress updates when testing offline, although it will still dispatch an ‘onComplete’ event when all the files passed have filly loaded.

To set up the class you will need a MovieClip in your library exported for ActionScript and linked to this class. The MovieClip will need a TextField inside it with the instance name ‘_loadText_txt’, and a MovieClip with the instance name ‘_loadBar_mc’, so that the load progress can be shown to the user when online.

When all files have been loaded the class with dispatch an ‘onComplete’ event.
(more…)