Archive for the ‘Flash 8’ Category

JPEG quality does not affect JPEG’s

Wednesday, April 5th, 2006

I got contacted today by a fellow Flasher about this feature under ‘Publish Settings > Flash’ in Flash 8.

This feature is named ‘JPEG quality’ and it has a effect on GIF’s and PNG’s but not JPEG’s. This is noted in the docs but it could be a lot clearer in the IDE. It would have been better named ‘Bitmap quality (excluding JPEG’s)’ or something. How many people have used this and not realized its had no effect on their imported JPEG’s?

Apparently this worked fine on JPEG’s in Flash 7 (i haven’t tested) so its worth remebering. The only way to change the quality of a JPEG is to use the Bipmap Properties panel

Why Would You Stream a Sound?

Friday, March 31st, 2006

Its very rarely I do any animations and especially animations that need to sync with a sound. The other day I had a small job that required this.

I set my framerate and then import sound onto the timeline and set it’s Sync property to ‘Stream’. Once the animation was complete and I tested the movie the sound quality was absolutely aweful. It just wasn’t useable at all. The problem here was that is was just a voice over. The rest of the voices overs have been added directly to a director file and they are crystal clear, so I couldn’t just have a major drop in quality on this small flash animation. I tried lots of different compression settings but none of them produced a sound that was usable (i presume if your sound is music, then the quality difference wouldn’t be so noticable).
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Flash Quicktag plugin for WordPress

Thursday, February 23rd, 2006

This plugin is nice a simeple to install and works a treat. It embeds using XHTML. Just click on the quicktag in your admin control panel and it prompts for the file path, width, height and BG color of your flash movie.

UPDATE – I’m no longer using Flash Quicktag. Instead I’m now using WP-SWFObject, which uses SWFObject.

Feedup with the Flash StartPage?

Wednesday, February 8th, 2006

Well if you are Mr Skinner has put a new one together.

Flash 8 Essentials

Monday, January 2nd, 2006

The first book I’ve every been involved in should now be in the shops.

Flash 8 Essentials Cover

I haven’t recieved any copies yet and I also haven’t been able to find it in any shops here in London (in fact not even if I ask at the counter), but you can find it on www.amazon.com (not amazon.co.uk for some reason?) and I here that other people have receieved copies.

Its a great personal achievement to be part of the team that worked on the book and I just hope people will find it useful. My chapter focused on 4 examples that used some of the new features available in Flash 8. You can download the files here.

More info about the book here, link to buy if your in the UK and link to buy if your in the US.

Flash 8 projects

Monday, December 5th, 2005

Some intersting Flash projects.

Incomplet – Grant Skinner – not solely Flash 8
Webcamtastic – Crash Media
My Floodle

Foundation ActionScript Animation

Thursday, October 13th, 2005

Foundation ActionScript Animation: Making Things Move!

Late yesterday i got a review copy of the first 4 chapters for this book and it looks absolutley fantastic. Honestly you really oughta look into pre-ordering this book if you deal with Flash and scripted motion, or you want to progress from timeline animation to scripted animation.

My main interest is in interaction and animation and his book looks like its gonna cover everything you would need to know and thats includes Flash 8 stuff! This is now Keith’s nineth book and it seems to me hes become a seasoned writer. As soon as i started reading this book cheered me up. He has a knack of writing serious content in a light hearted way.

The contents is massive and it doesn’t leave anyone out. I know the title says ‘Foundation’, and although this book does cover foundation stuff it goes on to cover all areas of scripted animation in depth. It starts by covering the concepts of animation and how the term animation is defined.

It then goes on to show you the various ways you can achieve animation in Flash, with quick examples you can test. This covers frame passed, loop based and event based animation.

The comes the dreaded trigonometry. There are some great examples in here and tips for using trig in Flash. Each is worked through and explained throughly with important stuff you should remember really shoved in your face. The chapter ends in showing you how to achieve various paths of animation using trigonometry.

So after you know about animation, how to achieve it, and how to define the path you want you properties to animate on what do you need to know next. Oh yeah how to render the anaimations on screen. This chapter covers the drawing API, filters, matrix’s, hexidecimal color values etc… etc…

Stuff to come in later chapters?
Velocity, boundaries user interaction, easing, collision, attraction, kinematics, 3D and a whole chapter dedicated tips and tricks.

I highly recommend you go order this book. I’d like to hear from anyway who says it isn’t invaluable!

Delegate, EventDispatcher & Tween Help

Sunday, October 2nd, 2005

Looking for info on any of these in the help files?

If so you need to look in the Components Language Reference.

Here’s the relevant links to Flash 8 LiveDocs

Components Language Reference/Delegate class
Components Language Reference/EventDispatcher class
Components Language Reference/Tween class

FileReference Source

Sunday, September 25th, 2005

Better late than never!

I’ve finally got round to creating 2 seperate examples that i can provide the source for. There’s a upload example, and a download example using the FileRefence object in Flash 8.

You can download the source from the download example or from here.

You will need to set the file permissions on the ‘uploadedFiles’ folder included when uploaded to you server so that it will accept uploads.

IFBIN

Thursday, September 22nd, 2005

Last week i joined IFBIN as an author.

IFBIN is a software subscription service licensed annually. It provides examples from the leading Flash® developers in the world under a common source code license.

The team will also deliver solutions to your requests to the best of our ability. As an IFBIN customer, your example requests receive priority in development and your get source access to all the solutions we develop. “Directed Development” allows IFBIN to support your team by addressing your problems with working solutions.

I’m privileged and proud to be one of the people on the amazing list of authors.